Planning and Complexity

Blog posts of 2019

18th meeting: Games for Cities

Published at: 24 April 2019

Games for Cities: Building synergies between games, complexity, simulation, planning and design
7-8 November, 2019 in Lisbon, Portugal. 

The 18th meeting of our Thematic Group aspires to provide platform where interdisciplinary crossovers among policy-making, games, urban design, simulation, analytical models and other digital technologies can harness urban complexity by interlocking theory and practice in planning.

The diversity in city games is growing and we welcome it into the meeting. We encourage theoretical, methodological and case-study papers that:

  • showcase how games can promote future cities,
  • analyse critical conditions for successful application of games
  • evaluate how games can provide grip on the intrinsic complex nature of cities.

Prof. Juval Portugali, amongst others know from his books on Complexity, Cognition and Cities, will deliver a keynote speech. 

You are invited to joint this meeting and to submit an abstract. Abstract should be no longer than 500 words and address one of the above mentioned themes. Submission can be done here and the deadline 20th of July 2019

Do not hestitate to distribute this call for abstracts in your network.

Deadlines:

-   Deadline for submitting abstracts: 20 of July 2019

-   Notification acceptance of abstracts: 15 of August 2019

-   Deadline submitting full papers: 15 of October 2019